WindMessAnlage/Display/.venv/lib/python3.7/site-packages/pygame/tests/mouse_test.py

104 lines
3.1 KiB
Python

import unittest
import pygame
class MouseModuleTest(unittest.TestCase):
@classmethod
def setUpClass(cls):
# The display needs to be initialized for mouse functions.
pygame.display.init()
@classmethod
def tearDownClass(cls):
pygame.display.quit()
def todo_test_get_cursor(self):
"""Ensures get_cursor works correctly."""
self.fail()
def todo_test_set_cursor(self):
"""Ensures set_cursor works correctly."""
self.fail()
def test_get_focused(self):
"""Ensures get_focused returns the correct type."""
focused = pygame.mouse.get_focused()
self.assertIsInstance(focused, int)
def test_get_pressed(self):
"""Ensures get_pressed returns the correct types."""
expected_length = 3
buttons_pressed = pygame.mouse.get_pressed()
self.assertIsInstance(buttons_pressed, tuple)
self.assertEqual(len(buttons_pressed), expected_length)
for value in buttons_pressed:
self.assertIsInstance(value, int)
def test_get_pos(self):
"""Ensures get_pos returns the correct types."""
expected_length = 2
pos = pygame.mouse.get_pos()
self.assertIsInstance(pos, tuple)
self.assertEqual(len(pos), expected_length)
for value in pos:
self.assertIsInstance(value, int)
def test_set_pos__invalid_pos(self):
"""Ensures set_pos handles invalid positions correctly."""
for invalid_pos in ((1,), [1, 2, 3], 1, "1", (1, "1"), []):
with self.assertRaises(TypeError):
pygame.mouse.set_pos(invalid_pos)
def todo_test_set_pos(self):
"""Ensures set_pos works correctly."""
self.fail()
def test_get_rel(self):
"""Ensures get_rel returns the correct types."""
expected_length = 2
rel = pygame.mouse.get_rel()
self.assertIsInstance(rel, tuple)
self.assertEqual(len(rel), expected_length)
for value in rel:
self.assertIsInstance(value, int)
def test_get_visible(self):
"""Ensures get_visible works correctly."""
for expected_value in (False, True):
pygame.mouse.set_visible(expected_value)
visible = pygame.mouse.get_visible()
self.assertEqual(visible, expected_value)
def test_set_visible(self):
"""Ensures set_visible returns the correct values."""
# Set to a known state.
pygame.mouse.set_visible(True)
for expected_visible in (False, True):
prev_visible = pygame.mouse.set_visible(expected_visible)
self.assertEqual(prev_visible, not expected_visible)
def test_set_visible__invalid_value(self):
"""Ensures set_visible handles invalid positions correctly."""
for invalid_value in ((1,), [1, 2, 3], 1.1, "1", (1, "1"), []):
with self.assertRaises(TypeError):
prev_visible = pygame.mouse.set_visible(invalid_value)
################################################################################
if __name__ == "__main__":
unittest.main()